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Need For Speed: No Limits

Platform: Mobile       Years: 2018-2019

The majority of my time on Need For Speed: No Limits was spent creating branding and UI assets for the specially themed events for each update, and updating the game's layouts accordingly. Game updates were released approx. every 6 weeks, meaning that the turnovers were super quick - for this reason, clear communication with the concept artists, the 3D artists and the narrative designers was imperative.

For each of the updates shown below, the first image is our internal "Artboard" which displays a general overview of all of the UI assets made for that event. The rest of the images are grabs from the live game, with all of the UI assets in context. 

nfs-logo.jpg

Chinese Lunar New Year 2019

UI assets for Chinese Lunar New Year-themed special event. I did the branding and the individual UI assets used throughout the event. (Cars, character and environments done by team.)

Frights, Camera, Traction!

UI assets for Halloween-themed special event, called 'Frights, Camera, Traction!'. I did the branding, and the individual UI assets used throughout the event. (Cars, character and environments done by team.)

Devil's Run 3: Wolf Country

UI assets for the third Devil's Run special event, called 'Wolf Country'. I did the branding, and the individual UI assets used throughout the event. (Cars, character and environments done by team.)

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