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UX Design: Candy Crush Saga

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I'm currently a Senior UX Designer at King in Stockholm, working on Candy Crush Saga. Working on a franchise that is a household name and has been around since the dawn of smartphone gaming is not only incredibly exciting, but also comes with its own unique challenges.

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The features I've been working on are unfortunately still confidential as they have not yet shipped, but please do check back again later as I'll be sure to update this page once they're live!

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In the mean time, enjoy some highly censored sneak peeks of my process — from sketches, to annotated wireframes, to mockups, to screen flows, to interactive clickable prototypes.

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